Showing posts with label image. Show all posts
Showing posts with label image. Show all posts

+Egglepple

Creator: 🧑🏿Link Starbureiy


[pronunciation 'earl']

Egglepple® is the portfolio* of convertible stews.As in porting stews from one side of the 🍃leaf (recto) to the other side (verso). On the basis of quoting, risk tolerance increases with each proof and is infinite when completely solved (/totally sequenced). Ludologically, it is the animorphic (ie. to EGP^n) tape of leaf🍃 definitions (literally "🥚egg leaf🍃 ↔ epp leaf🍃"), and subjectively^ the formal name of our 26-dimensional membrane (SMALLBIGStewniverse) spooling both ends of any generic 26-measure scale; but, mathemusically, the minor and major scales.Egglepple is what we are imaging/training/vending (by juking its calculus, EGP, via gameplay. To make a Humpty Dumpty allusion, we break up the brane into finite pieces, only to put it back together again continuously.).

This is what gets vended in the jukebox, UUe. Objectively, its kindergarten describes/refers to aspects of the braneworld.

"Egglepple is the ultimate puzzle🧩." - 🧑🏿Link Starbureiy
/// Egglepple is a portfolio of puzzles🏁, itself a puzzle🧩.

(Not to be confused with The Egglepple Company. See also Quantumquotient [Egglepple axiom], The Origamic Symphony🎶, Egglepple, everywhere!, 📓Egglepple: Unfolded, 🎞️Egglepple: The Mathemagical World, Joey Koala🐨, Puwun, yoyo, UUelcome, 🧠brainbrane, UUhistlegrass, juke, EGP, united under Egglepple, UUe, 🧑🏿lnq's Starting Five, 🧑🏿lnq's walk, 🧑🏿LNQ nomenclature, mathemusic, Egghead/🥚Eggheads, Egglepple@30)
/// +Joey Koala is the official mascot and Puwun the unofficial mascot of Egglepple.
+"Egglepple" was invented and coined by 🧑🏿Link Starbureiy.🤓 The word is also part of his name (...he wanted a name history would remember when he "had created the greatest portfolio of all-time").😉 (see Link Egglepple Starbureiy nomenclature)
+To phonetically distinguish it from the portfolio itself, the kindergarten aspect of Egglepple is pronounced like 'egg-ul-epp-ul'.
+For those wondering why Egglepple has such a juvenile presentation, it's because the portfolio was founded/created on my twelfth birthday, and I intentionally never bothered maturing it in that regard (hence, the kindergarten). It was at this founding point that I pretty much committed to living full-time in my own world.

Function map: preimageEggleppleimageUUelcome🧠brainbrane

+fibor

A unique mesh* of stews known as fibor, is a totally twisted ||f(u,u)=0|| cluster of ¢ents subject to rational design.There are two (2) classes of fibor: MONEY and bubblegum. This is a tertiary (stereo) isoform of Egglepple. Fibor^ functions as the basic component (filament) of twist economics; hashed to output some image.Each fibor is its own structural formula. As part of the endgame🏁, we care mainly for the ludological aspect(s) of juking (topology, rhetoric, mechanics, etc.), as they relate to identification and function attribution. (see also minor, major, fibor bundle, fibor mutation, font, zero-bubble, walk)
/// +Mathematically, fibors are trivial zeroes (compared to fonts which are non-trivial zeroes).
+Fibor is the 'print' (or vending) stage. This would be the total algorithm input assigned from stew choreography. Gameplay-wise, jukers should aim to get here as quickly as possible.
+For purposes of imaging, the loopstring may be a simple topological schematic, serving to illustrate some animation directive.
+Just to reiterate, our primary interests are not in figuring out the science (eg. chemistry, biology, physics, etc.) behind the folding (chemical bonding, dipole moments, things of this nature are left to such experts). We are chiefly concerned with "writing a playbook", so to speak, that will enable anyone to generate algorithms (plays) for configuring polymorphisms and coordinating meshes.
+We must be careful with our vocabulary. Yes, fibor is stringy, but it is not a requirement that it be physical, per se. It just necessarily assumes the properties (namely that it can vibrate in multiple dimensions) of strings as it propagates into worldspace. In this case, we are concerned strictly with string dynamics (incorporating the landscape vacua philosophy). However, fibor - in the mold of stew choreography - is open/closed in some arbitrary volume, whence it is attached to a dynamical mem(brane). Oddly, however, there exists a method to start with Planck data, and work our way up to normalization with g-folding.

Function map: minormajorfiborfibor bundle

+Egglepple, everywhere!℠

"Egglepple, everywhere!" (trademark) is the official slogan for UUelcome. This qualifies as fugue damping*^ (enharmonic playback).A second-order derivative of orchestration. commerce compliance := have the peach🍑 be able to transact any currency for debits ad hoc.
UUe /// We want to completely render (= print on-demand) the portfolio (🧩puzzle) in jukespace, thereby interfacing with the portfolio from virtually anywhere (ie. mechanically openworld). Obviously this requires updates to some class of printer driver(s).
(see also LNQ desiderata, 🧠brainbrane, The Origamic Symphony🎶, u-u economics, UUe interface, Stewdio, j-surface, cybernetics, cybernetic governance, Pajamas)

+knot

A knot is a closed string as a link with one (1) component. It can also be defined as a tangled string in Euclidean space (R3).

+epp

As c=2(b-1)/2 {b26, /max=25 (0-25) || b = brane count [which is of the sesquilinear form (e-,e+)]}, an epp is the coverage's resultant as a half-integer spin statistic (negative parity[-]).

The theory of epps is earl. stop leaf (see also egg, Egglepple, play)
/// +The formula is in direct correlation to spin-statistics. So, for example, when b is odd, say b=5, then c(=4) is an integer-spin (egg). When b is even, say b=8, then c(=11.3137085+) is a half-integer-spin (epp). The rational portion (floating point) of half-integer statistics contributes to seigniorage. Obviously, any negative value for b will yield an epp. (see juke tax)
+Yes, there are twenty-six (26) integer values here; we denote "0" as (0-,0+) → having both negative(-) and positive(+) polarity in twistorspace. For instance, -12 ... (0-,0+) ... +12 = [26]. The total number of coverages, c, is an upperbound for points on a curve, and so its number line must include 0 (hence 0 through 25). However, because any b=0 gives nonsensical values [error codes], the zeroes are discounted, and lower and upper bounds are just eleven (11). The minima (cover-0 = -11) is 0.015625 and the maxima (cover-25 = +11) is 32.

+walk

lnq's walk A walk is some playable* spacetime complex process (sequence of finite steps at fixed lengths).Ludologically, some progression and its contrapuntal motion. This is a plot of a nut's path (a type of integrated circuit as it would traverse the braneworld, indicative of currency flow or point spread) with stochastic activity at specified movements (openingmiddlegameendgame). In all probability, walks chart a statistical distribution of their entropy (random variables transforming twistorspace).

In proof theory, there are three (3) stages to a walk: (1) coil, (2) graphics, and (3) mesh.

We use walks as parse arguments in juking. (see also 🧑🏿lnq's walk, thread, sport, Pink program, route, tip, UUelcome)
/// In automation, walks are approximate source directives.
Function map: preimagewalkimage

+image

In signal processing, the image ("after the fold"/verso) function of a brane configuration [pencils+meshroom] is its final state, an expressed closed🔒 string called fibor. The preimage will have mapped all frames to this compressor in a process known as stereotyping. (see also opera, UUelcome)
/// In our case, since we tend to polymer structure determinance, these are akin to molecular mappings.

+mesh

A mesh is technically (mathematically-speaking) defined as a sheaf of branes that is outputted as an image. (see also meshroom, preimage)

+QR code


quick response (QR) code

+ELLIS

ELLIS (ELimination League Invitational Series) is a class of genetic algorithms for performing random walks. ellis guides stew choreography. This is the Pink program's.

Notes (+): In simplest terms, loop-erasure is a methodology for not repeating/replicating common walks (recorded as unique resource addresses); a most important checkpoint for obtaining a 0b. The sole purpose for loop-erasure is to ensure that stew choreography is as fast as possible. Needless to say, this intrinsically frees-up compute cycles, thereby increasing folding speeds.

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