identity (mathematics)

An identity between objects (asymmetric* endofunctors) is or occurs when an opus' measurable and permutable extrema commute (ie. idempotent yield deviation ≡ 0).Asymmetry here simply means that the cryptokey is subject to attack variants, but the image itself is a one-way function. (see also font, double-u, γ-proof, meshroom, MONEY, carrot🥕. Compare structural formula)
Discovering identities is the 'name of the game' (or the 'hussle of the puzzle🧩', as I like to say). Identities are what best help organize strategies for fleet learning.

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