A game is an objective path to optimization subjective to play [games adhere to the rules (genetic algorithms) of gameplay]. Mathematically, games are used to train some object [mo]. The intent of each and every one of our games is to derive a yesegalo proof (ie. a zero bubble), in the style of capture the flag🏁. Ludologically*, games are finite-state puzzles🧩 (ie. combinatorial events within a lab) whose sessions last for the duration& of an opus, and conclude with a closed🔒 brane, giving them congruence to sequenced images [mesh].A game is 'played' when an opus is juked. Games can have one (1) or more players. (see Black and White) Any game will have at least an opening and an end. (compare gene, see also sport, player, gamification, gameshow, game theory, toy, puzzle)
"Anything can be gamed." - 🐨Link Starbureiy
Theoretically, games are economic phenomena purposed to optimize some thing, and any game can be reduced to just a path (random coil/partition of Egglepple) needing securing🔐.
Notes (+): A game must generate its own statistics.


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