A person who simulates and/or creates (models) games is called a ludologist (with certain restrictions applied, this same person may also be called a gamer). (also of interest link, gameplay, gameshow, game theory, opera ludo)
For ludological consideration, any game requires the interplay of three (3) things ("rules"): 1) a player, 2) string, and 3) rhetoric.
/// +A simplest
definitionwould be "the charting of
currency". Something more formal would be that our
game logicis that of "
sorting algorithmspertaining to
game engineresponds directly to
+The field is not the same as
game theory, which moreso studies strategies in particular. Ludology, on the otherhand, encompasses all aspects of
gamemechanics and (methods of)
+Ludology does not necessarily promote physics; it is possible that our
gamesmay not calibrate potential energy
functions(such as force fields). In its stead, models and simulations are promoted with automation.