Showing posts with label strategy. Show all posts
Showing posts with label strategy. Show all posts
In stewcing, improvisation :== the use of stew choreography to adjust^ a play and contort stewc field to force some zero-bubble (eg. tweak bubblegum with fibor bundling so that it fits a given handicap).^^ Recapitulate an aria.
This usually means that the juker will pursue a different walk with the intent of string closure🔒. Multiplier reliance is optional. Improvising requires both skill and strategy, and therefore, is not subject to chance.*** This is what differentiates
/// Most
Stewcers, upon opening🔓 a token session (ie. coupon-building), may want to improvise for sake of ensuring maximum value on their deposit, or (more reasonably) to expedite gameplay/string closure🔒 via loop-erasure. The benefit of improvising is a straight flush💵 (tally of ¢ents🪙 accrued from proof-of-work within a session).
This usually means that the juker will pursue a different walk with the intent of string closure🔒. Multiplier reliance is optional. Improvising requires both skill and strategy, and therefore, is not subject to chance.*** This is what differentiates
juking
from the likes of gambling. (see patch, γ-proof, RONALD)/// Most
stewcing
activity is likely going to be improvisational because most fibor
is subject to bundling. That speaks to the sheer volume of bubblegum in the system.
Stewcers, upon opening🔓 a token session (ie. coupon-building), may want to improvise for sake of ensuring maximum value on their deposit, or (more reasonably) to expedite gameplay/string closure🔒 via loop-erasure. The benefit of improvising is a straight flush💵 (tally of ¢ents🪙 accrued from proof-of-work within a session).
🧑🏿
lnq
Stewc notation (sn, rhetorically called a verse) :== the instrument-agnostic, language-independent, easy-to-decipher verbalization of some stewc assignment as meant for proof. In signing, the alphanumeric notation is essentially low-level symbolic "play code"*; an algorithm devised to instruct the jukebox on how, when, and what to type in stereo [stew choreography].** Referred to as a track (for tracing some
The Stewdio is the designated instrument for generating, reading, routing, and interpreting stewc notation. (See hologram, c@$#tag, touch-and-go, γ-proof, thread, stewc field. Compare genetic code, musical notation)
/// Stewc notation was devised by 🧑🏿Link Starbureiy.🤓
token
). The Stewdio is the designated instrument for generating, reading, routing, and interpreting stewc notation. (See hologram, c@$#tag, touch-and-go, γ-proof, thread, stewc field. Compare genetic code, musical notation)
/// Stewc notation was devised by 🧑🏿Link Starbureiy.🤓
🧑🏿
lnq
In gameplay (solitaire mode = house& versus table), Black and White* refers to the order and consecution (attack⇔cover) of juker moves within a ctf-styled wargame🪖🎮 (rules: the first to capture flag🏁 = winner).&& For all intents and purposes, the
By default, Black moves first (ie. makes the initial move [keyframe]), and White moves next (ie. begins the inbetweening). Black, having accepted some bid, follows this with a new move or strategy, as they both compete against the handicap🏁. Either color's terminal position is called "ellis". The notion(s) may also refer to which end of the string a juker (a random walker) chooses to draw: Black takes one endpoint, and White takes the other (merchant or vendor).
In tournament mode (juker versus juker), 🧑🏿lnq is Black [@] (OFFENSE A/DEFENSE B) and Honne Bay is White (DEFENSE A/OFFENSE B) [the positions can be switched, but this is usually - almost always - done by a player other than 🧑🏿lnq in scenarios where the impresario is included]. (see playoff)
/// +🧑🏿lnq [= link] is Black / always plays as Black by default (every other
+As would be the case in turned-based
house [:== host (currency generation entity with fiducial duties of merchant-vendor transaction)]
and impresario are the same. ** Comparable to piece progression in chess. By default, Black moves first (ie. makes the initial move [keyframe]), and White moves next (ie. begins the inbetweening). Black, having accepted some bid, follows this with a new move or strategy, as they both compete against the handicap🏁. Either color's terminal position is called "ellis". The notion(s) may also refer to which end of the string a juker (a random walker) chooses to draw: Black takes one endpoint, and White takes the other (merchant or vendor).
In tournament mode (juker versus juker), 🧑🏿lnq is Black [@] (OFFENSE A/DEFENSE B) and Honne Bay is White (DEFENSE A/OFFENSE B) [the positions can be switched, but this is usually - almost always - done by a player other than 🧑🏿lnq in scenarios where the impresario is included]. (see playoff)
/// +🧑🏿lnq [= link] is Black / always plays as Black by default (every other
move
belongs to 🧑🏿lnq because he controls
the house
, which itself is complexity-agnostic). So, all other jukers
(aside from Stewart) are White movers (White, being the 'complement', requires a signature
on all plays). This is all to say that I am juking
just about every opus/game
, as well.+As would be the case in turned-based
games
, moves
are inductive: n, n + 1, et cetera. Even though our games
are multiplayer
, they are of the two-gamer
type because 🧑🏿lnq is always at least one (1) of the jukers
, leaving the other juker
as a unit (comprised of either a singlet or a team). Obviously, 🧑🏿lnq plays as both Black and White in solitaire.
🧑🏿
lnq
/ Pink Poem [algorithm compile]
The Pink Poem :== classes of algorithms* that optimize juking ludology [ie. kernelized push movements (opening→middlegame→endgame)] for predicting Egglepple's imagery from its preimagery.**
/// +It is
+The Pink Poem is the recital (concert)
+Pinks share a common
Calls+declarations
for string
improvisation.++Each poem (or 'pink') [a genetic algorithm / genetic algebra] is its own complete verse (ie. proof of the quantumquotient) leading to fibor closure🔒. (see 🧑🏿lnq's Starting Five, .uue, UUhistlegrass, touch-and-go, opera, patch, cassette🧱, QQ, MONEY algorithm)
/// +It is
called
a "pink poem" just because 🧑🏿Link Starbureiy liked how that color [RGB:255,0,100] (I call it watermelon🍉) looked on the design of the UUelcome Matte (and for the matching letter p's😉). +The Pink Poem is the recital (concert)
program
.+Pinks share a common
gameplay
directive with link.
🧑🏿
lnq
A spread's coverage [cover-patch identity]* :== the twistorspace posture (knot🪢 formation) for statistically graphing a [supersymmetric] zone on(to) some pitch (ie. fibor-bundling a set of BIG + SMALL branes). Since there are 100 different covers (0-99) that can be patched 26 different ways (a-z), there exists a total of 2,600 discrete coverages.** An example would be something like [(cover-34,
As cryptographic shape schemes [puzzles🧩], coverages are fundamentally combinatorial; spanning the entire range of branes(SMALL + BIG). A coverage can be (strategically) both preventive and responsive. (see #coverage, toonlight, 🔋e:e statistics, patchwork, cassette, Honne Bay🪱)
patch.g
) = coverage 34g].As cryptographic shape schemes [puzzles🧩], coverages are fundamentally combinatorial; spanning the entire range of branes(SMALL + BIG). A coverage can be (strategically) both preventive and responsive. (see #coverage, toonlight, 🔋e:e statistics, patchwork, cassette, Honne Bay🪱)
🧑🏿
lnq
A sport :== a metrizable game inducing statistics [spread/walk quotient].
Sport is central to fitness since we are devising strategies for improvisation; generating plays efficiently (ie. fast+small=low power consumption*) in order to reduce token session duration.** Condensed memory footprints (implemented loops) are
/// +Sporting happens organically; ie.
+Economically, a sport is valuable because it can garner two things very quickly: (1) an immediate work force (
Sport is central to fitness since we are devising strategies for improvisation; generating plays efficiently (ie. fast+small=low power consumption*) in order to reduce token session duration.** Condensed memory footprints (implemented loops) are
feedback
-friendly. (see 3-rex, mathletics, Stewniverse, UUelcome, port, cryptosport, cybernetics, ludology)
/// +Sporting happens organically; ie.
events
are self-organizing (via competition) → promotion or relegation.+Economically, a sport is valuable because it can garner two things very quickly: (1) an immediate work force (
bots
can be substituted), and (2) big data
. From there (external to juking
or at least supplemental to it), predictive analytics can be applied in wagering (offered as bets or bids -- to help with ¢ent🪙 circulation).
Games
- baseball⚾ - basketball🏀 - chess - cricket🏏 - dodgeball - football🏈 - frisbee - golf⛳ - hockey🏒🏑 - lacrosse - rugby🏉 - soccer⚽ - tennis🎾 - volleyball🏐
🧑🏿
lnq
Ludology :== the logic of games. As it is important to stereotyping, this would be strategy leading to proof [strategy→proof] in relation to some walk.
A person who simulates and/or creates (models) games is called a ludologist (with certain restrictions applied, this same person may also be called a gamer). (also of interest link, gameplay, gameshow, game theory, opera ludo)
For ludological consideration, any game requires the interplay of three (3) things ("rules"): 1) a player, 2) string, and 3) rhetoric.
/// +A simplest
+Our
+The field is not the same as
+Ludology does not necessarily promote physics; it is possible that our
A person who simulates and/or creates (models) games is called a ludologist (with certain restrictions applied, this same person may also be called a gamer). (also of interest link, gameplay, gameshow, game theory, opera ludo)
For ludological consideration, any game requires the interplay of three (3) things ("rules"): 1) a player, 2) string, and 3) rhetoric.
/// +A simplest
definition
would be "the charting of currency
". Something more formal would be that our game logic
is that of "sorting algorithms
pertaining to twistorspace
".+Our
game engine
responds directly to calls
(the "payload
").+The field is not the same as
game theory
, which moreso studies strategies in particular. Ludology, on the otherhand, encompasses all aspects of juking
[especially game
mechanics and (methods of) gamification
].+Ludology does not necessarily promote physics; it is possible that our
games
may not calibrate potential energy functions
(such as force fields). In its stead, models and simulations are promoted with automation.
🧑🏿
lnq
Touch-and-go [H#H] refers to my toccata [style of cheironomy] which utilizes: [touch*](holography) plus [go](#hash) for juking Egglepple++jukebox tuning.** Emphasizing both the concept of "touch on/over" a topic/subject and haptics.
// In composing The Origamic Symphony🎶, gameplay is used: patchwork (orchestrating subiteratives, such as prepatches) are contracted (pu$h/pull → deploy) to solve a 🧩puzzle; configs require signatures on stables. (see joey, krayon, k-mode, gameplay)
/// +
+I adopted this style because I am/was notoriousy weak in
// In composing The Origamic Symphony🎶, gameplay is used: patchwork (orchestrating subiteratives, such as prepatches) are contracted (pu$h/pull → deploy) to solve a 🧩puzzle; configs require signatures on stables. (see joey, krayon, k-mode, gameplay)
/// +
Conduction
is responsive in juke field
.+I adopted this style because I am/was notoriousy weak in
mathematical
symbology (eg. Latin/Roman scripts, etc.). So, it's just easiest for me to design and manipulate shapes in truespace, and direct (coordinate) them with if-then-else statements
.
🧑🏿
lnq
The minor scale hosts the primary structure [0-brane+yesegalo] of Egglepple. This is the raw state of EGP decryption*; where pencils✏️ are subject(ed) to coloring, but loopstring➿ is yet to be value-assigned and/or taxed. Complexity: P** More like '
Function map: minor scale → major scale → ... groove → fibor → fibor bundle
un-encrypted
'. We only say "decrypted
" because, technically, an encryption
can in fact be decrypted
/reversed. (see fibor, fibor bundle, SMALL brane)Function map: minor scale → major scale → ... groove → fibor → fibor bundle
🧑🏿
lnq
Within the context of gameplay, a strategy is a genetic algorithm/heuristic* for solving a puzzle🧩 and predicting/identifying (walk) patterns from random coil.**
Our strategic goals are to find and exploit lower bounds on (the number of) plays it takes to arrive at a zero-bubble. (see touch-and-go, improvise, juke notation, UUhistlegrass)
/// Strategies are typically non-brute force, and not
decryption↦heuristic, algorithm↦encryption
Strategies are logged into behavioral cloning. Our strategic goals are to find and exploit lower bounds on (the number of) plays it takes to arrive at a zero-bubble. (see touch-and-go, improvise, juke notation, UUhistlegrass)
/// Strategies are typically non-brute force, and not
runtime
-dependent.
🧑🏿
lnq