Showing posts with label statistics. Show all posts
Showing posts with label statistics. Show all posts

+ed/SRM

+ed/ASA

+ed/CERA

+ed/FSA

+ed/actuary

MS E AF P FM
IFM LTAM STAM SRM PA

Syllabus: The Society of Actuaries (SOA) administers ten exams for credentialing. Each demands that the solver abandon rote thinking, and make practical use of mathematical modeling.

The Society is offering two sample exams (P and FM) with solutions at no charge for candidate support if you are interested in seeing what you are up against.

+bug bounty

A bug bounty (sometimes referred to as a bugger) is a puzzle designed from principles of statistics, which rewards a cash prize for its solution. (see also cryptosport)

+cryptosport

A cryptosport is a sport (traditionally of the mental gaming-type as opposed to physical activity) with some sort of statistical security๐Ÿ” [statsec] objective (eg. bugger, capture the flag๐Ÿ). For instance, such an objective may be to exploit a cipher. (see also puzzle, mathletics, bug bounty)

+e:e statistics

(see also play, Quantumquotient)

+statistics

+linear regression

+smb

smb is the abbreviation for st@t-MONEY-bytes, the rubric used in determining the value of a juker's output.

Tip: You desire the s to be low, and the m and b to be high.



Philosophy
In gameplay, one wants to - in the following order - attain the lowest st@t possible [ie. score the most goals, thereby getting their Starbureiy statistic closer to the zero (0) ideal], maximize their MONEY-making (which inevitably contributes to a low st@t [¢ents/tokens]), and accrue as many bytes as they can in the process (an organic effect of data generation). Doing so provides a true measurement๐Ÿ“ (in terms of usage) of a juker's rating relative to their peer(s).

+point

A point is an integer count awarded in gameplay.

+goal

In gameplay, the goal is a closed๐Ÿ”’ string as a puzzle's proof. It is scored as an opus excluding ¢ent count. (see also smb)

Note (+): Put simpler, a goal is a satisfied (met) objective within some game.

+juke tax

Economist: Link Starbureiy
Juke taxation is a form of compliance that stems (inspirationally) from curvature over finite fields* (redefining algebraic curves in terms of floating-point arithmetic); with non-trivial zeroes lying on the critical line, 1/2 + ir, where i is an imaginary number, and r is a real number. The imaginary number, i, completes^ the twistor space value as seigniorage.The tax is parimutuelly embedded in each fret. A contribution from the rational portion of half-integer statistics. (see also font, tip, Quantumquotient, ๐Ÿ““juke tax as universal basic income, common ¢ents, expression, cybernetic governance)

Note (+): In cybernetic governance, taxation is applied to utilities (ie. energy) costs.

+loopstring

The loopstring, or l-string, is a string of unstereotyped pencils. Technically, l-string is a sesquilinear random coiling* of a 1-brane (which is) concatenated to and from specified reading frames (egg and epp), and subject to certain conditions (such as being gameplay-compliant). The string may be open๐Ÿ”“ or closed๐Ÿ”’, but is closed by default (hence the term 'loop'). In fact, the main objective of each opus is to twist some variation of this object into a functionally unique fibor.As some measure of twistor space.

Notes (+): +In the context of the whole of string theory, the loopstring may colloquially be referred to as "toy string". We must be careful, however, to not confuse this "toy string" or its ludology (SL) with bosonic string theory (which is considered a "toy model" for which to introduce string theory education).

+I named it "loopstring" from 'loopy quanta' plus 'superstring', even though both terms are misnomers.


An argument can be made that l-string is a rudimentary automaton. It is hypothesized that all games are (or any game can be) based on and around some primitive manifestation of this object. Hence, when we want to study the ludology of any phenomenon, we could start with a drawn l-string, and proceed from there.

+sport

A sport is a competitive game with a reward function which eventually hashes statistics.

Sport is central to fitness since we are devising strategies for improvisation; generating plays and labs efficiently (ie. fast+small=low power consumption*) in order to reduce token session duration.Condensed memory footprints (implemented loops) are feedback-friendly. (see also 3-rex, mathletics, Link Starbureiy%roster, k-mode, UUelcome, port, cryptosport)

Note (+): Sporting happens organically; ie. the event is self-organizing (via competition).

Games

- baseball⚾ - basketball๐Ÿ€ - chess - cricket๐Ÿ - dodgeball - football๐Ÿˆ - frisbee - golf⛳ - hockey๐Ÿ’๐Ÿ‘ - lacrosse - rugby๐Ÿ‰ - soccer⚽ - tennis๐ŸŽพ - volleyball๐Ÿ

+UUelcome gameshow

+Starbureiy Toy

On behalf of Link Egglepple Starbureiy, the Starbureiy Toy, also noted as "The Starbureiy" or "The Toy" - named in honor of juking's pioneer, Link Starbureiy - is a hypothetical individual award given seasonally in accordance with BOT to the gameshow's winning team. (see treble, +list)

Notes (+): +A minor locution would be to say that "so-and-so is the 'next' Starbureiy".

+If presented as a tangible trophy, the toy is a (stereo) printout of the UUelcome Hut.

+Starbureiy statistic

Truncated to "StarStat" or casually just "st@t", is an efficiency* metric calculating a scoring average as the accumulated tally of ¢ents divided by number of tokens used to generate those funds [¢ents/tokens]. It finds utility as the determinant for the credit rating (+worthiness) of a juker, which is an ordering primarily accorded to their ability to make MONEY (ie. greater earnings→lower statistic→bigger spread).The closer to 0, the better. (see also 8-Jersey, Starbureiy certification, smb, +list)

+United Under Economy

United Under Economy is the unofficial (yet formal) name for the jukebox, UUe. (see also Fiduciary of Fun)

๐Ÿทtip