smb is the abbreviation for st@t-MONEY-bytes, the rubric used in determining the value of a juker's output.

Tip: You desire the s to be low, and the m and b to be high.

In gameplay, one wants to - in the following order - attain the lowest st@t possible [ie. score the most goals, thereby getting their Starbureiy statistic closer to the zero (0) ideal], maximize their MONEY-making (which inevitably contributes to a low st@t [¢ents/tokens]), and accrue as many bytes as they can in the process (an organic effect of data generation). Doing so provides a true measurement📏 (in terms of usage) of a juker's rating relative to their peer(s).


$1 /carrot🥕

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