Showing posts with label auctiontheory. Show all posts
Showing posts with label auctiontheory. Show all posts

+juking

Ludologically, (the sport of) juking is the demonstration, control, and/or improvising of a particular juke [ie. the instance of securing๐Ÿ”’ twistorspace by probing its acoustic bounds (with error detection/correction)]. The appliance for doing such is a jukebox. Someone who does so is called a juker. Pertaining to UUe, juking - a form of cryptography - is of bugger (ctf๐Ÿ-style) 'cryptosport'* logic. Complexity-wise, token duration is between P and E, with proofing orchestrated in curvilinear space (T).see mathletics
UUe /// I like to say that juking is brute force mathematics as 'an exercise in optimization from auction theory'. To juke is to summon a redeemable option (the coupon) on a continuous event that is predetermined [to at least one (1) party]. In this case, jukes are proxies for the statistical variance of the tablature complexity, and serve to hedge some handicap. Jukes themselves generate cachecredit (provided from seigniorage on coupons); being synonymous with coin insertion [deposit] for traditional jukebox activation and dispensing.
Juking was invented by ๐ŸจLink Starbureiy.๐Ÿค“๐Ÿ‘Œ๐Ÿฟ
According to string ludology, juking is reflexive to Double U economics; making that the foundation of our pursuit. The overall intent behind juking is to image Egglepple (ie. juking is the preferred method for sequencing EGP).
/// +Because juking is injective, the juker absolutely keeps what is earned (minus any fees).

+Fibor classification requires twistorspace manipulation, which is the basis of stew choreography.
The process of stereotyping is done by encrypting/encoding EGP onto a brane (juke = pencilglyph). This is accomplished using stew choreography. Juking is considered to be economically fair (ie. games are randomized and thus no one has an advantage), that is, risk:payoff < payoff:risk. (see also Pink program, mathemusic, touch-and-go)
/// Sans pure 'penny' frets, the value of a juke is always rounded up to the next integer (unless the juke itself is an integer). Example: a tablature divisor of 0.054... becomes a 6 ¢ent fret. This seigniorage ensures the house always stays afloat.

+auction theory

+bid-ask spread

+tip

A thread-inflection point (tip). (see also ear, Double U economics, UUallet)
/// The exercise of tipping usually comes in the form of pay-per-post.

+auction

An auction is a framework where a bid execution must take place within the allotted time initiated from some token session [ie. structured randomness]. Economically, auctions control the tempo via hyperlinking. (see also rotisserie, UUallet, UUelcome, Double U economics)

+spread

In an auction scenario, the spread is an expression [asset] (ie. inventory) priced at the cost of its expected page count, yielding a total number of impressions outstanding. The formula is [$pread = epc x #impressions]. (do not confuse with thread)

+UUelcome gameshow

+Double U economics

Economist: ๐ŸจLink Starbureiy
Double U economics / United Under Egglepple logo Double U economics^ (trademark) is the gaming protocol* leveraging juke taxation to configure loopstrings by auctioning stews from Egglepple [portfolio: recto (EEE) = (micro) through verso (PPP) = (macro)].The fungibility of assets. protocol: train objects with gameplay. Game theory is inherent in the Quantumquotient; colloquialized as 'twist economics', the 'twist economy', or sewing.
Because in twistorspace everything is symmetrical and dyadic (u,u), our parimutuel system (ie. a current between merchants and vendors [merchant.vendor hyperlinks], which yields a graph of transactions) is reliant on the interplay between hypercurrency and hypocurrency. So, structurally, the whole industry of Egglepple implies that juking leads to the creation of ¢ents which lay the foundation of a larger economic system. (see also pajamas, ๐Ÿจlnq's walk, cybernetic governance, carrots🥕+peach🍑)
TOSUUe /// ¢ents get recycled♻.
Mechanics
In this economy (:= flow of transactions), the house (UUe) will 'purse' parimutuelly; transactions happen in curvilinear time (T).
Function map: fiborUUelcometwist economicsPajamas

+rotisserie

A rotisserie, or roto, statistically relates ("routes"*) self-contained cache-to-credit functions as hashed within some twistorspace ||(u,u)||. It exists only to throughput [measure and frame] tape.a walk directive

The jukebox hosts a rotisserie in order to instantiate MONEY algorithm activity (read: 'juking'). Our rotisserie synthesizes parimutuel cycling of the matte (buttons: juke + Stewdio + fugue) so as to transact tokens. In our case, the rotisserie is synonymous with "coupon router" (ie. an auction), thereby establishing idempotency.
Key words: auction, self-synthesis.

+gameplay

From the standpoint of string logic-compliance, gameplay (ludological operation) is the dynamic of how loopstring functionality is transacted. The premise is that - in jukespace - the two (2) ends of a string must meet each other๐Ÿ”’. Gameplay educes proof [patches and signatures]; by playing games, we are training some object by generating walks for use in fibor determination and their identities (where applicable).* Gameplay directive: "new walks .. more threads .. better spots .. bigger spreads." - ๐ŸจLink Starbureiy ///simplified: "more residue = more revenue"/// [see also Black and White, UUelcome, UUelcome Matte, play, Pink program, carrot🥕]

Basically, all games transition through three (3) phases^: the 1) opening, 2) middlegame, and 3) endgame.movements
/// Jukers are encouraged to use the Stewdio for juking activity.

Function map: |patchcoverage| → signature

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