Showing posts with label string. Show all posts
Showing posts with label string. Show all posts

Strings@50🎂

Organizer: Link Starbureiy
When🕓: July 29, 2018 [12p - 1p MST]
    Add to Calendar     02/18/2018 12:00 PM     07/29/2018 1:00 PM     America/Phoenix     Strings@50     Third Revolution of String Theory begins     Online (http://goo.gl/R0o1hk | https://youtu.be/ykSSBiAHcSU)

Where🗺: (goo.gl/R0o1hk | youtu.be/ykSSBiAHcSU)

Engage

Registration is free and easy. Just --
1. subscribe to my YouTube channel
, and, if you want
2. tip me (+) by purchasing Super Chat🗣️ credits👌🏽 (when available)
Psst!..

..if you are going to be in Missoula the evening of the event, I personally invite you to attend the afterparty at the Elks Lodge. It will be a pizza🍕 party% (similar to a happy hour) in a lounge with music, an open bar, and a casino. From 2-3:30pm. Entry tickets ($10/each) sold at the door.Food is included as a courtesy.

There will also be a raffle held during the party. You can purchase raffle tickets ($2/each or $20/20) right here for a chance to win cool prizes like these.
Buy

Ready. Set. Takeoff!🚀
Join me for a walkthrough of some major advancements in String Theory from its first fifty (50) years, while unleashing the third revolution of innovation.


1968 - 2018

Hello🍪 →

[see also UUhistlegrass, Easter (opera)]

+thread

Some thread is the post (merchant.vendor hyperlink) count as a string of its hash. As table data, threads are extremally counted up to* the handicap (with a $676.00 maximum) of their pertinent opus. If there is no opus base (opus base = void) - as would be the case with, say, particular labs (eg. sports) - then there would be no datum count ceiling (per that thread).This threshold will prompt an organic thread relative. (see also thread handle, Double U economics, postcard, tip)

Note (+): Threads are used in the study of walks.

+residue

Post-image-mapping (as evident from a closed🔒 string), residue is loose ¢ents (as a function of tipping) applicable to some stew as supra-hyperlinkable property that may affect the flavor/color of its attached string. (see also juke tax)

+superstring theory

(see also Egglepple, string ludology, Strings@50)

+yoyo

lnq's yoyo is a spool of fibor acting as the simulacrum of Egglepple. It is used for dribbling [a ball traversing a 1-brane]*. In gameplay, the yoyo, krayon, and Stewdio^ comprise the primary mathemusical instrumentation in ballet performance [juking].A type of juggle in jukespace, where the yoyo appears as just plain/regular string (sans discs) readied for input [print staging] from the Stewdio. The Stewdio is the default mode, whereas the yoyo and krayon work in k-mode.

Note (+): For posterity, the yoyo (particularly the pullstring) is/was what eventually piqued my interest in string(theory + ludology).

+braid

+link

A link is a non-intersecting collection of knots. (not to be confused with Lnq, see also hyperlink)

Note (+): Likewise, we can describe a knot as a link with one (1) component.

+loopstring

The loopstring, or l-string, is a string of unstereotyped pencils. Technically, l-string is a sesquilinear random coiling* of a 1-brane (which is) concatenated to and from specified reading frames (egg and epp), and subject to certain conditions (such as being gameplay-compliant). The string may be open🔓 or closed🔒, but is closed by default (hence the term 'loop'). In fact, the main objective of each opus is to twist some variation of this object into a functionally unique fibor.As some measure of twistor space.

Notes (+): +In the context of the whole of string theory, the loopstring may colloquially be referred to as "toy string". We must be careful, however, to not confuse this "toy string" or its ludology (SL) with bosonic string theory (which is considered a "toy model" for which to introduce string theory education).

+I named it "loopstring" from 'loopy quanta' plus 'superstring', even though both terms are misnomers.


An argument can be made that l-string is a rudimentary automaton. It is hypothesized that all games are (or any game can be) based on and around some primitive manifestation of this object. Hence, when we want to study the ludology of any phenomenon, we could start with a drawn l-string, and proceed from there.

+font

It is conjectured that the family of fonts exist between amplitudes on a cryptograph. These motifs* are analogous to string tunings, and aid in the stereotypography of fibor.Array of typefaces. (see also font weight, font size, MONEY)

Ludologically, as the definitive endgame🏳️, we are said to find a font at the bijection in twistor space where a dyad is an identity; that is, when an opus' measurable and permutable extrema commute (ie. idempotent yield deviation = 0^). Monetarily, a font is the transactor between the supremum (hypercurrency) and the infimum (hypocurrency) of hashes on the ledger (ie. where hyper/hypo is optimal/most secure🔐 -- transaction with no tax). That is, fret = 26¢ WITH handicap = $676.00. (see also foam)
According to jukebox operation (rotisserie), the complete count* of fonts (f) is simply ballet coordination in sesquilinear form, so f=1,352 [from encrypted (676) plus decrypted (676) classes] × 1.5 = 2,028.Each opus leaf set contains three (3) fonts as a statistical mean.

Note (+): A full sequencing of the payload (UUelcome) should reveal all motifs.


Function map: subchemistryfont → chemistry || open stringfontknot || fontMONEY

+string

A string (or 1-brane) is a one-dimensional (1d) curvilinear path integral (integrand) with (at most) two (2) endpoints (in/input and out/output) called nuts. Strings may be open🔓 or closed🔒, but not both. (see also brane, SMALL brane, loopstring, string ludology, thread, walk)

+open string

By default, fibor always starts out as an open string [randomly coiled loopstring with two (2) endpoints]*. The objective is to twist and thus efficiently close🔒 this string (a process known generically as folding).Egglepple-wise, no instance exists where a string sits in freespace; endpoints are always attached to a membrane.

Note (+): Open string is a game's definitive opening. [see also yesegalo]

+closed string

A closed string (more accurately, closed coil) is a string state with no open🔓 circuitry (does not have endpoints; forms a loop). All game-related strategies (goals) are devised to obtain a closed string (thereby solving and validating it as some fibor, although the game itself may still be open) via folding. (see also zero bubble)

Note (+): Actually, there is no loop requirement for a string to be closed (not open), since the end of the string must attach to a (mem)brane (even if that membrane is the string's other endpoint). Therefore, the yield is derived when in that a string is closed, but only by acoustic approximation.

+zero-bubble

The zero-bubble (also written as "0-bubble" or "0b") or "sponge" is a bubble shapeframe (stereogram*) with no inflatons (scalar fields responsible for blowup from a single point [0-brane]). A 0b is a type of homeomorphism as a totally twisted loop, and formally marks the end of a proof.🔲Greater than or equal to three (3) spatial dimensions.

Note (+): The supposition for 'zero' (+/-) is that when tabulating the yield, all spots on the mesh which would allow for an opening, vanish (0,0).

Sponges are the ideal [most secure🔐] ¢ent structures [signed certificates] for a closed🔒 string (and thus, fibor). Taken by themselves, zero-bubbles (frictionless assets) are considered solved puzzles🚩 (ie. completely mapped/encrypted/melodic).

Function map: spongefibor

+egg

Integer spin statistic (positive parity). The theory of eggs is ellis. start leaf (see also epp, Egglepple)

+string ludology

String ludology (commonly abbreviated SL), or "l-string theory" is a formal attempt to game all possible twistor classes in mesh derivation per The Origamic Symphony (ie. extrapolate a playbook from superstring theory). Since y-proofing is our objective, SL can be simplified to 'how to make ¢ents'.
TOS

Note (+): Conceptually, it is heterotic; borrowing from polypeptide folding mechanics, as well as from the mathematics of so-called string theory.


Claim
SL assumes that the foundation of any game (and juking in general) is based on a randomly coiled curvilinear path [string] which is subject to specific ludological constraints; namely that it is lyrically bound. (compare string theory)