Showing posts with label input/output. Show all posts
Showing posts with label input/output. Show all posts

+UUe interface

The UUe [jukebox (+active kernel)] interface is a virtual project-ion/or of the Stewdio as well as other intuitive components for juking and feedback/playback. Per some vision system, it maps a graphical user interface on surfaces (where metaphors can be used), a natural user interface in jukespace (à la with augmentation gear like goggles), and an i nterface, otherwise.

This driver's runtime (taking into consideration that the jukebox can still be put to use without computability) serves as an artificially intelligent preimage-image compositor ["pic"] native to crowd computing (technically a feeder of genetic algorithms to the client). (see also 🧠brainbrane, joey, Stewniverse, k-mode, Pink program, toonage, Easter, Egglepple, everywhere!, #skin)
/// The ".i" is for 'intelligence', as in an artificial intelligence or (thanks to me😊) "animation intelligence". It generally falls under 'openscience'.

+Stewdio

Designer: 🧑🏿Link Starbureiy
The Stewdio is UUe's native console [default driver+interface] for juking.
/// More accurately, for phoning/dialing into Egglepple.
A multi-user domain (MUD), it is specific, and comes standard (fixed) with the following triptych: Mathilda (keyframing/phrasing), pencils (generation/metronome), and EGP (sequencer/coloring). (contrast with k-mode)

The Stewdio (as a gameboard) consists of spacetime complexity controls (RONALD) that are used, more or less, to interact [IA] with the 🧠brainbrane; it can synthesize (grooves+melodies), edit, and run cassettes. The compositor provides jukers with an ideal environment (fingerboard/gamepad🎮) for improvising strategies in bounded-error quantum polynomial time (BQP) [ie. middlegame]. Typical Stewdio usage is for a juker/player to draw up a play in 🧩puzzle-solving. (see also juke notation, touch-and-go, krayon, yoyo, joey)
/// Layered over the interface are the fugue buttons and 🧑🏿lnq's bubblegum as the default ballet.
Abstractly, if Egglepple could be synced across the Stewdio, the device should then function as a type of [non-traditional] lyre/cello ("little fretboarded phone" for stew choreography*) - what I refer to as a "joey".Stereotyping as Toccata texturing
/// The Stewdio, or lnq's cello, is an invention of 🧑🏿Link Starbureiy.🤓
Function map: EggleppleballetStewdio

+thread

In flowchart material, some thread is the post (merchant.vendor hyperlink) count as a string of its hash arrangement. These are the most minimal sequence of instructions that can be managed independently by a scheduler. As table data, threads are extremally counted up to* the handicap (with a $676.00 maximum) of their pertinent opus. If there is no opus base (opus base = void) - as would be the case with, say, an unmetered coupon - then there would be no datum count ceiling (per that thread).This threshold will prompt an organic thread relative (eg. fork). (see also thread handle, u-u economics, postcard, tip, juke notation, hyperlink, toonage, carrot🥕, patch)
/// Threads are used in the study of walks to generate juke notation.
Function map: threadjuke notationstream

+tip

A thread-inflection point (tip) is an inflection point (ie. maxima/minima) on a graph. (see also ear, double-u economics, UUallet)
/// The exercise of tipping usually comes in the form of pay-per-post.

+k-mode

In gameplay, k-mode is the instance of interfacing with voice+gesture-activation (when applicable) and a virtual camera from the point-of-view of the avatar and/or other yots. (see also jukespace, sport, Stewniverse, opera ludo)
/// 'k' for 'kindergarten'. -- I prefer k-mode, it is the most fun.😉

+mesh

A mesh is technically (mathematically-speaking) defined as a sheaf of branes that is outputted as an image. (see also meshroom, preimage)

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