__sketch__: non-dynamic algorithms in combinatorics makes sense only at the point of 0-animation (0-animation ≠ suspended animation; suspended animation = animation with 0-transform), and are of no value in โ animaton deployment. While acknowledging that animation does frequent static codes within certain frames, this patch will introduce the effects of mutant parsing for the potential of various applications to animation.

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**animation**. Show all postsShowing posts with label

**animation**. Show all posts### +The Origamic Symphony๐ถ

Composer: ๐ง๐ฟLink Starbur

Resting atop the hypothesis that every brane arrangement is (geometrically) convertible, solvable, and scorable,

The

/// +

+Here "origami" specifies "

*ei*y*™℗ (***The Origamic Symphony****TOS**) is the totality of Egglepple('s) movements (ie. keys in sequence).Resting atop the hypothesis that every brane arrangement is (geometrically) convertible, solvable, and scorable,

**TOS**is responsive to the calculus of Egglepple resonances (the program of the portfolio imagined as frets pertinent to stereotyping EGP)."There is this beautifulsymphonyplaying - everywhere, all the time."^{^}- ๐ง๐ฟLink Starbureiy

**Symphonic**evidence is its subject (*UUelcome*).The

**symphony**treats the entire portfolio as a (single loopstring*) path integral (line) subject to integration (including integration-by-parts [the twisting of pencils]) and derivation.A continuous`function`

. All walks are *integrated*in twistorspace, and output some stew*derivative*. (see also*, Quantumquotient,***UUe**lcome*UUhistlegrass*, ๐ง๐ฟlnq's Starting Five, Juke Lemma)/// +

**The Origamic Symphony**is the subject of ๐ง๐ฟlnq's recital.+Here "origami" specifies "

*p*-`brane`

(`membrane`

/`frame`

) folding". Namely, it is the `twisting`

of `measures`

(length) between the Planck and nano `scales`

.
### +stew choreography

**Stew choreography**is the process of stereotyping* (brane-folding) EGP using fruut to keyframe [sequence/map by hyperlinking] stews.

`Print`

the portfolio as a sponge. This is our "proof-of-work"^{~}concept [ie. juking exercise for 'meshing'

**UUe**'s cryptocommodity (¢ents)], and should solve twistorspaces (via encryption).Or, 'cost-of-work'. Per gameplay,

**stew choreography**(or

**dribbling**[endpoint control]

^{&}) forms a loopstring's

*middlegame*(ie. walk). The Stewdio is used natively [default] for improvising.

`String`

command. (see also juke notation, ballet, *Stewart*, touch-and-go, ๐ง๐ฟlnq's walk, joey)

/// +Such

**choreography**is inferred by "the

`ballet`

of *Stewart*". The reason this

`ballet`

is necessary is to anticipate dividends. We say that **stew choreography**is "to

*ฮณ*-proof *l*-string

".+Any

`proof-of-work`

must be validated with a `signature/handshake`

.+Every single

`stew`

on a `loopstring`

must be affected for a `yield`

to be accurate.
Function map: random coil →

**stew choreography**→ fibor

### +fold

**Folding**is the name given to differential steps in the process of a brane's animation (ie. symmetry-breaking) as it assumes its final topology. Attainment of this (solution) - the closed๐ string [yesegalo⊕meshroom] - should result in a 0-bubble twistor.

For the most part, "

**to fold**" an object is to bend, compress, twist, or otherwise permute it so that it becomes self-integrated according to its calculus. By-and-large, we accomplish this using fruut as part of stew choreography.

A

**fold**would be an intermediate state within the walk process (preimage→image). Mathemusically, a

**fold**is conguent to some movement. Essential to stereotyping, our interest in

**folds**and

**folding***, in general, is so that we can (more easily) synthesize

*middlegame*makeup.An act of

`hyperlinking`

(see also ๐ถ*The Origamic Symphony*, Gallivan fold, manifold, hyperlink, tip, knot)

/// An inbetween will not always qualify for being one of these

`states`

.
### +toonage

**Toonage**(truncation of 'cartoonage'*) is the diction given to the chronology of (cf. attempts at) iterations to ๐งฉpuzzle solutions (

*). We tune the jukebox (*

**toons****UUe**) by threading kernel libraries (+patchwork) for fugue damping.

///

**Toons**(n+1 induction) exist because the

`time complexity`

of each `proof`

requires a relatively large `compute`

per. In other words, there is extreme likelihood that a `game/opus`

will not be completely `solved`

on the first attempt.**Toons**themselves are individually/inductively ordered (n + 1), but because it is feasible for two (2) or more to be confluent, offered is a finitary

Naming convention

**Toonage**is marked using the following standard alphanumeric:

**Toon**xx.nn[]# - where "xx" identifies the port, nn is the pencil count, the brackets [] carry the weight, and the addendum, #, is the episode (as an integer).Wordplay, but should be taken here like '

*fine-tuning*' (cf., musical tuning). Implies

`stereotyping`

on paper. Training comes from redundant `server`

-side `proofs๐`

of random walks, courtesy of `games/gameplay`

, which lead to better TOS๐ถ compatibility. (see also EGP, meshroom, opus, mixtape, cybernetic governance, #recital)/// Principally validating

`file`

hierarchy.
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