lnq ๐Ÿ‘จ๐Ÿฟ‍๐Ÿฆฑ: tournament
๐Ÿ‘จ๐Ÿฟ‍๐Ÿฆฑ
Showing posts with label tournament. Show all posts
Showing posts with label tournament. Show all posts

/ mathletics

Mathletics (etymology: math+athletics) :== any scenario where the actual act of doing mathematics is turned into a legitimate sport.

In our case (cf. juking/stew choreography), mathletics* is the mapping of fitness metrics - namely walks - to their respective fibors [mathletics = preimageimage] (ie. a technical understanding of the mechanics to a specific play run), thus making ludology a normal component of recreation.** Contextual juking.

Mathletics may also be defined more primitively; for we can say that the ability to gamify any ๐Ÿงฉpuzzle-solution (specifically one of capture the flag๐Ÿ objectivity with a 🥕bounty program [๐Ÿ→🥕]) is a demonstration (ie. competitive flexing) of being subjectively 'mathletic'. (see recreational mathematics, cryptosport, juker)

Furthermore, (in gameplay) the mathlete is someone who uses EGP to decrypt/encrypt walks from entropic events. More succinctly, the mathlete is a sport performer (or coach) with priority to act out some particular ballet. In terms of so-called "mathleticism", its definition is of a person's (here, the "mathlete") potential to obtain a high score (translation: earn ¢ents) in competitive mathletics. (see mathletic scholarship, mathemusic, tournament, treble)
/// Mathletics is classified under recreational mathematics.

"The existential test of a mathlete is their ability to maximize their earning potential." - ๐Ÿง‘๐Ÿฟlnq


From an historical standpoint, I called it 'mathletics' because, after reading the book "Hyperspace" by Michio Kaku, particularly the part where the author enticed readers to find a solution to string field theory, I ended up later creating the EGP Keynote (based off of what I perceived to be a hinted challenge from Kaku). Had I been in academia, this may have been a community effort, but since I worked (as a tendency) in isolation (solo) at the time, I chose to treat it like a sport. Hence the origins of my recreational approach to mathematics.๐Ÿค“

/ carrots๐Ÿฅ• and peach๐Ÿ‘

Comprising the so-called 'carrot patch', carrots and peach (alternatively peach🍑 and carrots🥕) is an expressive model used to describe financing and gamification in a playoff scenario. The term implies parimutuelity and not mutual exclusivity.

Carrots are a compliance (ie. tax generation) whereby a player must purchase the item for entry into some contest (though participation in the contest itself is optional). They will typically come with an additional perquisite, such as a #mention, thus sharing congruence with pledging (carrot=pledge) in the legal definition of the word; wherein the reward [debit] is goods/monies owed [output] for payment as input. On the otherhand, a peach is the processing mechanism. (see fruut, multiplier, sticker)
/// etymology: the word 'carrot' comes from the concept of rabbiting๐Ÿ‡; where a person or team subjects their work to rapid application building (rab). The word 'peach' is used here from the fruit, which has layers (fuzz, skin, meat, nut/almond) representative of varying currencies. Bottom line -- think of carrot as a 'tax' (ie. house fees) and a peach as some type of 'payment processor'.

/ playoff

A playoff is an open (ie. competitive game or series of games of skill between pro-am teams* involving improvisation) in which coupon partitioning is parlayed with a purse [high-score wins๐Ÿ†].** A team can be an individual (solo) representation. (see jukepot, juker's ruin, ๐Ÿ’ฑswap, Black-and-White, carrots๐Ÿฅ• and peach๐Ÿ‘, treble, token, sport, Stewiverse)
/// Purse-wise, house fees (ruin) are kept at a minimum in tournament mode. The ruin [remainder] is deducted from tiered winnings (depending on number of entrants -- first place๐Ÿฅ‡: 50 - 100% (one entrant gets whole thing, 1+ gets half -- aka 'break even'), so house takes deductible of balance 0 - 50%) [ceiling] plus processor [floor] (= fees tallied from tokens, compliance (ie. tax), or some combination of both). The eventuality is that the winner's share will gradually increase to one-hundred percent (100%) minus the processor, as more players participate in a game that approaches its complexity.

/ jukepot

(see playoff, juke, handicap, juker's ruin, carrots🥕+peaches๐Ÿ‘, Stewpot. Compare jackpot)

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