Showing posts with label graphtheory. Show all posts
Showing posts with label graphtheory. Show all posts
+route
A route is some deterministic walk into any number of coverage(s).
Note (+): This is not a contradiction. It is deterministic in the sense that all variables are (pre)set, and have no bearing on future |
+lnq's walk
lnq's walk is the totality (as a parimutuel neural net) of vendor.merchant hyperlinks forming Egglepple's image. (see also lnq's bubblegum, quotient load normalization, UUallet, UUelcome, +list)
Big-O Tree™ |
algorithmic
botany'.Pursuant to symphonic compile time, BOT is our auction arguments map for measuring nuts [per brane (Egglepple) sequencing]. On this graph, each node represents a ballet and its spacetime complexity* [(P ⊆ E) ∝ T]. Thus, there are 676 (26^{2}) parent branches on the tree🌴 threading said leaf ports.
Cache
flow
Notes (+):
+The |
Function map: signature ↔ BOT ↔ pajamas
#
arrangement,
auction,
BOT,
brane,
complexity,
Egglepple,
glossary,
graphtheory,
leaf,
Mathilda,
measuretheory,
meter,
networking,
splash,
Stewart,
tempo,
TOS,
tree,
UUe,
UUelcome
+walk
A walk is some playable* spacetime complex process (sequence of finite steps at fixed lengths). This is a plot of a nut's path (as it would traverse a brane, indicative of currency flow) with stochastic activity at specified movements (opening→middlegame→endgame). In all probability, walks chart a statistical distribution of their entropy (random variables transforming twistor space).
In proof theory, there are three (3) stages to a walk: (1) coil, (2) graphics, and (3) mesh.
We use walks as parse arguments in juking. (see also lnq's walk, thread, sport, Pink program, route, tip, UUelcome)
Function map: preimage → walk → image
Ludologically
, some progression and its contrapuntal motion.In proof theory, there are three (3) stages to a walk: (1) coil, (2) graphics, and (3) mesh.
We use walks as parse arguments in juking. (see also lnq's walk, thread, sport, Pink program, route, tip, UUelcome)
Note (+): In automation, walks are approximate source directives. |
Function map: preimage → walk → image