A fibor bundle (a function of taxation) is two (2) or more fibors combined/connected, which itself forms another fibor. This is Egglepple's quaternary structure. (see also minor scale, major scale)
Function map: minor scale → major scale → fibor → fibor bundle
Showing posts with label motif. Show all posts
Showing posts with label motif. Show all posts
+font
It is conjectured that the family of fonts exist between amplitudes on a cryptograph. These motifs* are analogous to string tunings, and aid in the stereotypography of fibor.Array of typefaces. (see also font weight, font size, MONEY)
Ludologically, as the definitive endgame🏁, we are said to find a font at the bijection in twistor space where a dyad is an identity; that is, when an opus' measurable and permutable extrema commute (ie. idempotent yield deviation = 0^{^}). Monetarily, a font is the transactor between the supremum (hypercurrency) and the infimum (hypocurrency) of hashes on the ledger (ie. where hyper/hypo is optimal/most secure🔐 -- transaction with no tax). That is, fret = 26¢ WITH
According to jukebox operation (rotisserie), the complete count* of fonts (f) is simply ballet coordination in sesquilinear form, so f=1,352 [from encrypted (676) plus decrypted (676) classes] × 1.5 = 2,028.Each
Function map: subchemistry → font → chemistry || open string → font → knot || font ⊆ MONEY
Ludologically, as the definitive endgame🏁, we are said to find a font at the bijection in twistor space where a dyad is an identity; that is, when an opus' measurable and permutable extrema commute (ie. idempotent yield deviation = 0^{^}). Monetarily, a font is the transactor between the supremum (hypercurrency) and the infimum (hypocurrency) of hashes on the ledger (ie. where hyper/hypo is optimal/most secure🔐 -- transaction with no tax). That is, fret = 26¢ WITH
handicap
= ^{$}676.00. (see also foam)According to jukebox operation (rotisserie), the complete count* of fonts (f) is simply ballet coordination in sesquilinear form, so f=1,352 [from encrypted (676) plus decrypted (676) classes] × 1.5 = 2,028.Each
opus
leaf
set contains three (3) fonts as a statistical mean.
Note (+): A full sequencing of the |
Function map: subchemistry → font → chemistry || open string → font → knot || font ⊆ MONEY
#
coda,
cryptography,
economics,
fibor,
font,
glossary,
handicap,
juking,
key,
mathemusic,
MONEY,
motif,
payload,
standard,
stereotypography,
stew,
string,
stringludology,
typeface
+random coil
Ludologically, the function of opening🔓 a string is processed seemingly random.
A random coil is the lowest-level [dim≤1] (unmapped) orientation of a brane. This unstructured position sample [an algebraic curve] is known* as its preimage (or illustrative state for both pitch and incidental tax determinance). Instead of being a specific shape, it is a statistical distribution of all populated conformations (albeit, strictly those lacking subunit definition). If each conformation (walk) has equal probability or weight, then such coil is the acoustically-approximated bounds of some twistor space.I label it 'scribble'. (compare denaturation)
Function map: scribble → sponge
Note (+): As in each outcome has equal probability. |
A random coil is the lowest-level [dim≤1] (unmapped) orientation of a brane. This unstructured position sample [an algebraic curve] is known* as its preimage (or illustrative state for both pitch and incidental tax determinance). Instead of being a specific shape, it is a statistical distribution of all populated conformations (albeit, strictly those lacking subunit definition). If each conformation (walk) has equal probability or weight, then such coil is the acoustically-approximated bounds of some twistor space.I label it 'scribble'. (compare denaturation)
Notes (+): +It is not uncommon to have multiple different coil(s) for the same |
Function map: scribble → sponge
+walk
A walk is some playable* spacetime complex process (sequence of finite steps at fixed lengths). This is a plot of a nut's path (as it would traverse a brane, indicative of currency flow) with stochastic activity at specified movements (opening→middlegame→endgame). In all probability, walks chart a statistical distribution of their entropy (random variables transforming twistor space).
In proof theory, there are three (3) stages to a walk: (1) coil, (2) graphics, and (3) mesh.
We use walks as parse arguments in juking. (see also lnq's walk, sport, Pink program, route, tip, UUelcome)
Function map: preimage → walk → image
Ludologically
, some progression and its contrapuntal motion.In proof theory, there are three (3) stages to a walk: (1) coil, (2) graphics, and (3) mesh.
We use walks as parse arguments in juking. (see also lnq's walk, sport, Pink program, route, tip, UUelcome)
Note (+): In automation, walks are approximate source directives. |
Function map: preimage → walk → image