lnq ๐Ÿ‘จ๐Ÿฟ‍๐Ÿฆฑ: heuristic
๐Ÿ‘จ๐Ÿฟ‍๐Ÿฆฑ
Showing posts with label heuristic. Show all posts
Showing posts with label heuristic. Show all posts

/ touch-and-go

Touch-and-go [H#H] refers to my toccata [style of cheironomy] which utilizes: [touch*](holography) plus [go](#hash) for juking Egglepple++jukebox tuning.** Emphasizing both the concept of "touch on/over" a topic/subject and haptics.

// In composing The Origamic Symphony๐ŸŽถ, gameplay is used: patchwork (orchestrating subiteratives, such as prepatches) are contracted (pu$h/pull → deploy) to solve a ๐Ÿงฉpuzzle; configs require signatures on stables. (see joey, krayon, k-mode, gameplay)
/// +Conduction is responsive in juke field.
+I adopted this style because I am/was notoriousy weak in mathematical symbology (eg. Latin/Roman scripts, etc.). So, it's just easiest for me to design and manipulate shapes in truespace, and direct (coordinate) them with if-then-else statements.