lnq 👨🏿‍🦱: article
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Showing posts with label article. Show all posts
Showing posts with label article. Show all posts

/ stewc tax as universal basic income

There is considerable chatter about a universal basic income (ubi) both here in the United States and abroad. The argument is probably amplified in smaller economies, but there are some interesting points (from a financial perspective) that I'd like to discuss (and compare with the notion of compliance) in this article.

First of all, a waxed-over definition: the ubi is a bit of socialism, where some government distributes a fixed amount of money to persons (citizens) for a set period of time, regardless of their current economic status (ie. cash on-hand, employment, etc.). What is not known (only evaluated) by the government are the intentions and use cases of the resources by its recipients.

/ Egglepple: Unfolded

/ mutating algorithms as animators of static systems

sketch: non-dynamic algorithms in combinatorics makes sense only at the point of 0-animation (0-animation ≠ suspended animation; suspended animation = animation with 0-transform), and are of no value in ℝ animaton deployment. While acknowledging that animation does frequent static codes within certain frames, this patch will introduce the effects of mutant parsing for the potential of various applications to animation.

/ an introduction to toy theory

sketch: when considering sets with warped elements or those having similar components with unramified locales, the easiest way to perform any pertinent analysis is with a toy theory. Doing so simplifies both locally and globally melodic scales. We introduce the theory of toys as a new tool for mathematics with clopen properties.

/ holobouncing

sketch: what is referred to as 'dark matter' in the Universe may actually be an effect of quantum components of a probability cloud bouncing holographically. In theory, holobouncing - or holographic bouncing - satisfies quantum mechanical distribution, and may explain why color is - in the physical sense.

/ lnq nomenclature

This article discusses the meaning, derivation, onomastics, and binomial nomenclature of the name "Link Egglepple Starbureiy" (🧑🏿lnq@).@@ mononym

[pronunciation "/lingk/"]

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The identifier "Starbureiy" stems from the complex number line.^ The symbols e and i are mathematical variables: e for Euler's number, and i an imaginary unit.

The praenomen, "Link"& (), denotes him as the /root [between his parents] (1). && statistical union The word, "Egglepple" (64), is a synecdoche for his 🧩portfolio. Numeronymically^, "Link Egglepple Starbureiy" (shortened to "lnq"*) is valued at eight (8) [lnq=8].^^ Read appended note. ** l = Link, n = Egglepple, q = Starbureiy (see 🧑🏿lnq's motif, koala8, avatar, Stewniverse, +list)
/// +Etymology-wise (according to me), the autonym "Starbureiy" is the ring[0] stacking select alphanumeric variables. 'star' (verbal corruption of "stew") signifies some node / [e:e coordinate] in an n-dimensional graph[n]. -'bureiy' is my artistry: 'bury' is just that - (to) pile on / stack on top of something. 'b' and 'y' are the additive identities (denoted zero). For my signature (embedded), 'e' and 'i' are the vowels in "Link" (i) and "Egglepple" (e). They have been alphabetically inverted: i-e ↔ e-i → ei, and then converted to their respective numbers (ei). The letter 'u' became a variable stand-in for the number pi). The extra letter 'r' is a multiplicative identity element (denoted one). Thus, 'Starbureiy' ≡ 0 ∙ π ∙ 1 ∙ ei = 0^^ (⊆ ).
+A lot of people may get this wrong or doubt it, but "Link" really is my name. I purposefully chose the truncated mononym "lnq" as my gametag/alias because I place a premium on minimalism (preferably all lowercase because my swag is kool like that🙃, except for instances where a spellchecker mistakenly autocorrects it to 'Lnq'). -- Bonus points if you know why I formally named stewcing 'stew choreography'.
+Both "Egglepple" and "Starbureiy" are of my lexicographical invention🧐. In its proper form (taken from the true definition of a 'portfolio' = 'sheet folder'), 'Egglepple' translates here as "🥚egg-🍃leafepp-leaf🍃". Putting it together: "Link = /root" + "Egglepple = directory" + "Starbureiy = (0)" → "Link Egglepple Starbureiy" ≅ "lnq🧑🏿" ≡ '8'.
+The number 64 has congruence with March 5 [Funday/🧑🏿lnq's birthday], which is the 64th day of a calendar year (not taking a leap year into account). On this date, Egglepple was founded (March 5, 1991).
+We derive the number 8 ('🧑🏿lnq's number') by totaling the following: √(64 + 0) = 8. (From "Link (12+9+14+11=46→10→1) Egglepple (→4) + Starbureiy (→3)", ..143→8). Also, March 5 (03/05) reduces to 8.
+To reiterate, normally "Starbureiy" is dentally silent (itself being a number complex), but phonetically pronounced like "star·buhr·ee" or simplified to "stoo" ("A stack of stews is itself a stew."). Equivalently, "Egglepple" is phonetically pronounced like "egg·ul·epp·ul" but is actually said "url". Otherwise - to be very clear here - my name is just "lnq", which is language for the number "8" (the spelling helps differentiate it from the definition). Obviously, my initials are LES ("ellis").


"I wanted a name history would remember when I had created the greatest portfolio of all-time." - 🧑🏿lnq


^^ Interpreted as being indicative of the individual (1) acting completely of its own volition. That is also to say that the 'twin' variables (e,i) [the two 🦈🐟fish in Pisces♓ lure] are irrationally (wild) 'diametric balls' (π), tamed only by closure [0 = (loop➰)] (reminiscent of 🦄unicorn mythology). Notice how the mathematical constants are also part of Euler's equation (e + 1 = 0). ← 🧑🏿lnq's user ID

/ So, you want to be a chemist?

/ bibliography of Link Starbureiy

Some of the stuff I've done work on (contract or no contract).
(see also UUhistlegrass, +list)

/ So, you want to be a mathematician?

[Speaking as someone who has a background in professional mathematics research.👌🏿🤓] (see also ed🍎, #polymath, UUhistlegrass)
some opensource tools
- GNU Octave (scientific programming)
- CoCalc (online collaboration platform for calculating/mathematics software system)
- Julia (language for numerical computing)