lnq 👨🏿‍🦱: polymath
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Showing posts with label polymath. Show all posts
Showing posts with label polymath. Show all posts

/ The Egglepple Company

The Egglepple Company (or just Egglepple) is the pseudonym given to what is now known as Egglepple (kindergarten). It was an incorporated@ business entity in various states throughout the United States of America prior to its deprecation, reorganization, and later inclusion into 🧑🏿lnq.@@ Reference: Ohio Secretary of State's Office

Historically, Egglepple was the very first establishment to be a standalone/independent recreational mathematics+ enterprise (+:=contract-based, sometimes ghostwriting for academe from 10/2000 - 02/2001 (also of interest The Stewart Ellis Company - Gobotech, Link Starbury Network, #305)
/// pm:=pure mathematics, am:=applied mathematics. (see Funshine/Toonlight)

"Egglepple" is the middle name of 🧑🏿Link Egglepple Starbureiy, after whom the company is called, and by whom the entity was created. It spawned from the unincorporated/unorganized Egglepple portfolio (for toy [🧩puzzle] design, circa 1991).
/// Nowadays, the 'company' portion is assumed to be my roster (of characters/personalities +gallery) and the yots.

I attended The Ohio State University foremost to gain access to its aero facilities and research laboratories (I worked in aero/astro at HCGL-R1). As a student, I 'dabbled'; never settling on a major/minor. Back then, I put in my time roving the halls of the mathematics, physics/astronomy, and chemistry departments, as well. I was fairly new in that world ("publish or perish") and really wasn't familiar with LaTeX (I still don't like it -- tmi: I am notoriously bad with grasping foreign languages, and as more of a visual person, reading modern mathematical notation - of which Latin & Greek is the foundation - was a weak suit for me. Sometimes I felt like and have been called an idiot for not bothering to master the syntax because "real" mathematicians seem to rely on it, but my rationale is that the world is operating entirely on holograms, algorithms, music to some extent, and genetic code, not formulae, and so mathematical modeling [mathmod] is my preferred method for ideation. This forced me to get along by creating my own style to communicate with my peers.) and that publishing scheme back then (the departments certainly didn't make it easy for non-staff to be resourceful with the system), so I did what I did best when it came to visual expression, I drew stuff up/wrote stuff down on napkins (yes, at times with wax crayons🖍️ or colored pencils✏️).

The astronomy department was awesome in the regard that they treated people who came through their doors respectfully. The math department, however, was the total opposite. There was so much ego (mine included) polluting the building that it was almost laughable, yet frustrating. [-- Mathematicians can be a pompous bunch who struggle for trivial results, and their demeanor reflects that. --] Anyway, there would be these 'challenge' problems/help requests from the community (ie. intra-departmental) often posted on bulletins, offering modest bounties💵 (very short-term contracts) for their solutions. The opportunist in me would peel these from the boards, take them home, and come back shortly thereafter with my answer(s) written on (paperclipped🖇️) napkins. In addition to being a technician in the engineering building, I remember just vagabonding off of those purses (yes, I was a 'bounty hunter') for periods at a time (sometimes in conjunction with all-levels math tutoring/coaching gigs). I guess that - in addition to responding to Michio Kaku's earlier proposition - was me (being the person responsible for) turning math into my version of a sport (, and thus, solidifying my interest in ctfs🏁).

/ mathletics

Mathletics (etymology: math+athletics) :== any scenario where the actual act of doing mathematics is turned into a legitimate sport.

In our case (cf. juking/stew choreography), mathletics* is the mapping of fitness metrics - namely walks - to their respective fibors [mathletics = preimageimage] (ie. a technical understanding of the mechanics to a specific play run), thus making ludology a normal component of recreation.** Contextual juking.

Mathletics may also be defined more primitively; for we can say that the ability to gamify any 🧩puzzle-solution (specifically one of capture the flag🏁 objectivity with a 🥕bounty program [🏁→🥕]) is a demonstration (ie. competitive flexing) of being subjectively 'mathletic'. (see recreational mathematics, cryptosport, juker)

Furthermore, (in gameplay) the mathlete is someone who uses EGP to decrypt/encrypt walks from entropic events. More succinctly, the mathlete is a sport performer (or coach) with priority to act out some particular ballet. In terms of so-called "mathleticism", its definition is of a person's (here, the "mathlete") potential to obtain a high score (translation: earn ¢ents) in competitive mathletics. (see mathletic scholarship, mathemusic, tournament, treble)
/// Mathletics is classified under recreational mathematics.

"The existential test of a mathlete is their ability to maximize their earning potential." - 🧑🏿lnq


From an historical standpoint, I called it 'mathletics' because, after reading the book "Hyperspace" by Michio Kaku, particularly the part where the author enticed readers to find a solution to string field theory, I ended up later creating the EGP Keynote (based off of what I perceived to be a hinted challenge from Kaku). Had I been in academia, this may have been a community effort, but since I worked (as a tendency) in isolation (solo) at the time, I chose to treat it like a sport. Hence the origins of my recreational approach to mathematics.🤓

/ mathematics

Mathematics :== an ambiguous way to prove or disprove ideal behaviors of objects.
/// An 'open story of counting', it must be said that mathematical methodology is a cumulative effort (ie. rigorously built atop previous checks).

As libraries* for computing functions, mathematicians use its models to formulate theories/theorems/identities/errata.** We acknowledge the so-called 'Big Five (5)' active areas in mathematics to be [1-5 labeled alphabetically]: algebra [1], analysis [2], arithmetic [3], geometry [4], and music [5]. As far as I am concerned, the basis of math is juking. (see mathemusic, mathletics, recreational mathematics, mathematical model, Mathilda, 📓So, you want to be a mathematician?, The Mathemagician, Opus Solve, physics, information science, game, cryptosport, 🧩puzzle)

"The essence of mathematics is not proof, but conjecture." - lnq🧑🏿

/// +There are three (3) classes of mathematics: pure, applied, and recreational (pure,applied ∈ recreational). This definition covers all three (3), and may be referred to as polymathematics. A mathematician is someone who advances classical mathematics.
+In my line of work, I think of so-called 'recreational mathematics' as a type of (among other considerations) reverse engineering, where we are re-creating known structures/models for study and understanding. As an example, in 🧩puzzle solving, I may take a known and solved (from means other than juking) macromolecule (eg. protein), and juke that fibor so that it can identified+databased. (see also Pajamas)
+Mathematics is a type of low-technology, as well as being its own industry.

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#LEGEND
math.AG (algebraic geometry), math.AT (algebraic topology), math.AP (analysis of partial differential equations), math.CT (category theory), math.CA (classical analysis and ordinary differential equations), math.CO (combinatorics), math.AC (commutative algebra), math.CV (complex variables), math.DG (differential geometry), math.DS (dynamical systems), math.FA (functional analysis), math.GM (general mathematics), math.GN (general topology), math.GT (geometric topology), math.GR (group theory), math.HO (history and overview), math.IT (information theory), math.KT (k-theory and homology), math.LO (logic), math.MP (mathematical physics), math.MG (metic geometry), math.NT (number theory), math.NA (numerical analysis), math.OA (operator algebras), math.OC (optimization and control), math.PR (probability), math.QA (quantum algebra), math.RT (representation theory), math.RA (rings and algebras), math.SP (spectral theory), math.ST (statistics theory), math.SG (symplectic geometry)