__sketch__: when considering sets with warped elements or those having similar components with unramified locales, the easiest way to perform any pertinent analysis is with a toy theory. Doing so simplifies both locally and globally melodic scales. We introduce the theory of toys as a new tool for mathematics with clopen properties.

**theory**. Show all posts

**theory**. Show all posts

### +Quantumquotient

*ei*y

The

**Egglepple**[abbreviated as the

^{@}axiom**Quantumquotient**(

^{^}), or, in the context of juking, "how to typeset"] postulates an algebraic curvature key (ack) - the

*quantum*- for measuring some quotient of currency with which it is idempotent.The

`theorem`

(itself a macro ctf๐) was first posed by ๐ง๐ฟLink Starbur*ei*y, who, in suggesting

`provable`

, conjectured that `token`

-based automata is ideally both `kernelized`

and fungible.๐ค May colloquially be refered to as '๐ง๐ฟlnq's eyes' (see ๐ง๐ฟlnq's motif). A lemma of ^{#}∃ a

`transactor`

between preimaging and imaging. -- `Problem`

: show that ¢ent homotopy is `normalizable`

. Hint: `classifying`

all `fonts`

should suffice.
/// +To

`control`

compliancy.+The

**hypothetical**

`solution`

is to resolve the `Juke Lemma`

(ie. fully sequence `EGP`

). **QQ**

can be proven (shown to be true) with identities.
Overview

The

**Quantumquotient**

__always__assumes current abnormalcy

^{~}(ie. hyper/hypo ≠ 1, and P ≅ BQP).statistical volatility Plainly, it is a query into how much (an estimate) of a given hyper/hypo is optimal (ie. MONEY)(?). In a parimutuel system, the hyper- numerator can remain (hypothetically) asymptotic* iff there exists a hash function (auction) that can bring about perpetual normalization.This is because the set of

`fonts`

is infinitesimal compared to the total `fibor`

count.
The aim is for persistent/redundant cache-credit idempotence (global cryptic hyperlinking), which [(hyper,hypo) ≅ crypto] would be theoretically achievable with a fully secured๐ [sequenced] payload (courtesy of double-u economics). (see also Juke Lemma, juke tax, string ludology,

*, Starbur*

**UUe**lcome*ei*y automaton,

*The Origamic Symphony*๐ถ, +list)

Function map:

**Q**... Juke Lemma → ... Pink program →

*ฮณ*-proof

### +mathematics

**Mathematics**is an ambiguous way to prove or disprove ideal behaviors of objects.

/// An '

`open`

story of counting', it must be said that **mathematical**methodology is a cumulative effort (ie. rigorously

`built`

atop previous checks).As a library* for synthesizing functions,

**mathematicians**use its models to formulate (computability) theories/theorems/identities/errata. We acknowledge the so-called 'Big Five (5)' active areas in

**mathematics**to be [1-5 labeled alphabetically]: algebra [1], analysis [2], arithmetic [3], geometry [4], and music [5]. As far as I am concerned, the basis of

**math**is

`juking`

. (see also mathemusic, mathletics, recreational mathematics, mathematical model, *Mathilda*, ๐

*So, you want to be a*,

**mathematician**?*The Mathemagician*,

*Opus Solve*, physics, information science, game, cryptosport)

"The essence ofmathematicsis not proof, but conjecture." - ๐ง๐ฟLink Starbureiy

/// +There are three (3)

`classes`

of **mathematics**:

*pure*,

*applied*, and

*recreational*(pure,applied ∈ recreational). This

`definition`

covers all three (3), and may be referred to as **. A**

*polymathematics***is someone who advances**

*mathematician*`classical`

**mathematics**.

+In my line of work, I think of so-called '

**recreational mathematics**' as a

`type`

of (among other considerations) reverse engineering, where we are re-creating known structures/models for study and understanding. As an example, in `๐งฉpuzzle solving`

, I may take a known and `solved`

(from means other than `juking`

) macromolecule (eg. protein), and `juke`

that `fibor`

so that it can identified+`databased`

. (see also Pajamas)+

**Mathematics**is a

`type`

of *low*-technology, as well as being its own industry.

----------

#LEGEND

math.AG (algebraic geometry), math.AT (algebraic topology), math.AP (analysis of partial differential equations), math.CT (category theory), math.CA (classical analysis and ordinary differential equations), math.CO (combinatorics), math.AC (commutative algebra), math.CV (complex variables), math.DG (differential geometry), math.DS (dynamical systems), math.FA (functional analysis), math.GM (general mathematics), math.GN (general topology), math.GT (geometric topology), math.GR (group theory), math.HO (history and overview), math.IT (information theory), math.KT (k-theory and homology), math.LO (logic), math.MP (mathematical physics), math.MG (metic geometry), math.NT (number theory), math.NA (numerical analysis), math.OA (operator algebras), math.OC (optimization and control), math.PR (probability), math.QA (quantum algebra), math.RT (representation theory), math.RA (rings and algebras), math.SP (spectral theory), math.ST (statistics theory), math.SG (symplectic geometry)

### +earl

**earl**™ (from "

**e**ncrypted

**a**lgebraicly-

**r**ational

**l**eaf") is

**UUe**'s systolic array. It uses cellular automation to batch process ellis. This is the Pink program's cantata.

**earl**"mutates" based on the transposition (inclusion/exclusion) of cells on the circuit.

In the theme of simulacra,

**earl**is

*cellular*(cyto) so as to be continually re-purposed for stereotyping stews.

Notes (+):
+ In other words, represent the |

### +string ludology

**String ludology**(commonly abbreviated

**SL**), or "loopstring theory" is a formal attempt to game all possible twistor classes in mesh derivation per

*The Origamic Symphony*๐ถ (ie. extrapolate a playbook from superstring theory). Since

*ฮณ*-proofing is our objective,

**SL**can be simplified to 'how to make ¢ents'.

/// Conceptually, it is heterotic; borrowing from polypeptide folding mechanics, as well as from the

`mathematics`

of so-called `string theory`

.Claim

**SL**assumes that the foundation of any game (and juking in general) is based on a randomly coiled curvilinear path [string] which is subject to specific ludological constraints; namely that it is lyrically bound. (compare string theory)

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