Showing posts with label stewchoreography. Show all posts
Showing posts with label stewchoreography. Show all posts


Composer: Link Starbureiy



Stewart's logo Stewart is the ring of all six-hundred seventy-six (676) developii# in their entirety*. An puzzle dispenser, its subject^ is rooted in BOT, thus allowing game logic to sort (via endpoint control) the portfolio (at stews) for the fitness of lnq and his walk.Each opus is a ballet. Decrypted and encrypted. Egglepple (see also lnq's Starting Five, developus, fugue, Stewniverse, Mathilda, RONALD, UUallet, creatures)

Notes (+): +This is only an 'opera' in the sense of it being a collection of opuses. We compensate for slack with the developus.

+Here, the word 'Stewart' signifies "the art of stew choreography". On an historical note, the opera was originally called Stewart's Opera. Technically, it should be classified as an opéra-ballet because each opus is its own ballet.

+We define 'fitness' as the ability to transfer currency across twistor space. Here, it implies a quotient load-normalization, particularly on the handicap.

This is how it will play out in rotisserie mode:
Gameplay is a continuous event; each game is it own finite runtime (opus) of the opera.

An opus is dyadic (u,u), and labeled corresponding to the start and stop leaves (verso/recto) of its string (yesegalo). In order to distinguish an opus, it is given a numerical value of its stew count, and additionally, the total weight of those cells.

So, for instance, in our example, #EX.100 [888], E (start) and X (stop) are the leaves, 100 is the stew count, and [888] is the font weight.

These alphanumeric values can be adjusted on the operatic dialpad, which, when called (select: opera button), overlays the rotisserie.

Sample key combinatorics here:




























As the prime directive of the jukebox, Mathilda is UUe's platform for making tempo adjustments. Its libretto is UUhistlegrass. (see also lnq's Starting Five, Stewart, RONALD, UUallet, tip)

This is a suite for all of the ballets in performance of The Origamic Symphony. The suite speaks to/covers the quaternary structure of Egglepple.

Mathilda hosts various extension* paradigms. This is an umbrella for all jukebox-related ballets in performance of stew choreography. Existentially, these activities encourage an ecodiversity of random coil for polynomial efficacy.Namely bubblegum, ludeiy, and spots.
Here's how the ballet will flow in rotisserie mode:
UUe's ludology revolves around folding string. More precisely, how to obtain a completely closed circuit (0b) from an open string

To do this, we progress through three (3) parts: the opening, middlegame, and endgame.

The opening is what concerns us here. Optionally, we may enter a string orientation (which confines its twistor space), called random coil. I personally call it 'scribble', because, since it can assume any shape, that's what it looks like drawn out. The important thing to remember, however, is that coil cannot cross/intersect in two dimensions (2d) (we use stew choreography instead). Note, though, that there actually is strategy involved in random coil design (hence, it's not truly random).

To input a random coil, we simply draw it in the space to the left of the 'juke' button on the rotisserie. Conversely, this space will also output (show) a result (fibor).

You can actually 'dance', so to speak, right now in Euclidean space (3D). The Stewdio's API is functional (but only for Web), you would just have to supply the hardware.
Function map: MathildaStewartUUelcome

+choreo graph



lnq's yoyo is a spool of fibor acting as the simulacrum of Egglepple. It is used for dribbling [a ball traversing a 1-brane]*. In gameplay, the yoyo, krayon, and Stewdio^ comprise the primary mathemusical instrumentation in ballet performance [juking].A type of juggle in jukespace, where the yoyo appears as just plain/regular string (sans discs) readied for input [print staging] from the Stewdio. The Stewdio is the default mode, whereas the yoyo and krayon work in k-mode.

Note (+): For posterity, the yoyo (particularly the pullstring) is/was what eventually piqued my interest in string(theory + ludology).


In juking, improvisation is the use of stew choreography to adjust^ a play and contort jukespace to force MONEY-making (eg. tweak bubblegum with fibor bundling so that it fits a given handicap). This usually means that the juker will pursue a different walk with the intent of string closure🔒. Multiplier reliance is optional. Improvising requires both skill and strategy, and therefore, is not subject to chance.*
This is what differentiates juking from the likes of gambling. Recapitulate an aria. (see also patch, y-proof, Mathilda, RONALD)

Note (+): Most juking activity is likely going to be improvisational because most fibor is subject to bundling. That speaks to the sheer volume of bubblegum in the system.

Jukers, upon opening🔓 a token session (ie. coupon-building), may want to improvise for sake of ensuring maximum value on their deposit, or (more reasonably) to expedite gameplay/string closure🔒 via loop-erasure. The benefit of improvising is a straight flush💵 (tally of ¢ents accrued from proof-of-work within a session).

+major scale

The major scale hosts* the secondary structure (EGP encryption on primary structure) of Egglepple. Complexity: E In addition to residually defining the tertiary and quarternary structures. (see also fibor, fibor bundle, meshroom, groove, melody)

Function map: minor scalemajor scale → ... groovefiborfibor bundle

+juke notation

Juke notation (jn, rhetorically called a verse) is the instrument-agnostic, language-independent, easy-to-decipher verbalization of some juke assignment as meant for proof. In signing, the alphanumeric notation is essentially "play code"*; devised to instruct the jukebox on how, when, and what to type in stereo [stew choreography]. The Stewdio is the designated instrument for generating, reading, routing, and interpreting juke notation.Referred to as a track (for tracing some token). (see also hologram)

Note (+): Juke notation was devised by Link Starbureiy.🤓


Mycol FunguyTo meshroom (v.) is to coordinate The Origamic Symphony within jukespace [TOS↦j]. It dictates that, because Egglepple is (ludologically) a p-brane* connecting the vector scale extrema, the notion of cell space algebras being conflated epimorphically within a curvilinear framework is important for defining variation (groovemelody).In this case, 'p' stands for (my) 'portfolio'.😇
Meshrooming advances genetic algorithms for twistors by considering them as datapoints on a neural network. With meshroom, we fold measured [partite] monomers in order to deduce a mesh (ie. flavorsequencemesh). (also of interest: loopstring, Pink program)

Note (+): Compositing is hypothesized to be accomplished under a single preimage.

Function map: j → pm [...eventual self-synthesis]


A kernel patch is an ephemeral - and typically incremental - permutation to some thread. Patches help calibrate stew choreography (with inflection point controlling for sake of reduction), and are arbitrary iteration mechanisms on the ledger+tuner; hence, patches are (decorative) bundling objects for securing🔐 hashes.
Included in the patchwork pipe (a-z) is the prepatch ('prep'), which is a pre-release of an official/actual compile. These usually will highlight new objects that need to be tested before committing to a stable (release). (see also toonage, bubblegum, coverage, improvise, y-proof, cassette, Mathilda)


Designer: Link Starbureiy
The Stewdio is UUe's native console [default instrumentation+viewport] for juking.

Our keypad (for stew choreography*) is specific, and includes the following triptych: RONALD (keyframing/phrasing), pencils (generation/metronome), and EGP (sequencer/coloring).Stereotyping as Toccata texturing (contrast with k-mode)

The Stewdio consists of spacetime complexity controls that are used, more or less, to interface [IF] with the portfolio; it can synthesize (grooves+melodies), edit, and run cassettes. The compositor provides jukers with an ideal environment (gameboard) for improvising strategies in nondeterministic polynomial time (NP) [ie. middlegame]. Typical Stewdio usage is for a juker/player to draw up a play in puzzle-solving. (see also juke notation, touch-and-go, yoyo)

Note (+): Layered over the interface are the fugue buttons and lnq's bubblegum as the default ballet.

Abstractly, if Egglepple could be synced across the Stewdio, the device should then function as a type of lyre.

Note (+): The Stewdio is an invention of Link Starbureiy.🤓

Function map: EggleppleballetStewdio


Fruut are a class of transformers sourced from EGP, and translated into the main geometrical primitives: rectangle, circle, and triangle. For identification purposes, we like to say that each shape corresponds to a 'fruit'; respectively: blueberry (alpha helix), banana🍌 (beta sheet), and lime🍋 (gamma delta) [colloquialized as 'bag']. The fruut are part of the Stewdio's kit (complementing the flageolet) for transcoding (the parameters of) twistor fields so as to establish both intonation+melody/groove of The Origamic Symphony.
In time signatorial mode, fruut are the tools used for folding stews to derive (arrive at) a fibor.

It is assumed that the shapes are true (ie. two-dimensional) by default, and can occupy higher dimensions of uuater (world volume).

Notes (+): +It is prerequisite that mathematics begin with primitive notions. Hence, when postulating, we start at some angle and navigate from there.

+Geometric primitives are called such because they are the building blocks for other forms and shapes.

+The melody is a secondary actor in stew choreography (ie. essential for closing🔒 an l-string generated from its walk).

+Rule of thumb: fruut is for folding, and the flageolet is a metronome for pencil generation.


Per some ludology, a play is a legal move(ment) within a game. As a fold progression (eg. a scribble variant when juking Egglepple), each play is an expression of some strategy (mathemusically, the duration of a coverage). (see also pink poem)

The number of unique plays (p) can be computed from the superalgebraic resultant: p:≡Sg, where S is some integer value between 1 - 676, and g equals the amount of supersymmetric generators circuiting* twistor space (ie. degrees of freedom [base] to the power [exponent] of residue bond angles).Asymptotic tempo values completing the loop.

Notes (+): +The formula is in direct correlation to spin-statistics. So, for example, when b is odd, say b=11, then c(=32) is an integer-spin (egg). When b is even, say b=20, then c(=724.0+) is a half-integer-spin (epp). The rational portion (floating point) of half-integer statistics contributes to seigniorage. Obviously, any negative value for b will yield an epp. (see juke tax)

+Yes, there are twenty-six (26) integer values here; we denote "0" as (0-,0+) → having both negative(-) and positive(+) polarity in twistor space. For instance, -12 ... (0-,0+) ... +12 = [26]. p is an upperbound for points on a curve, and so its number line must include 0 (hence 0 through 25). The minima (cover-0) is 0.0001220703125 and the maxima (cover-25) is 4,096.

Plays (fugue protocols) are implemented as jukes (written in juke notation). They are executed [run] by the call action, and will typically end once the strategy is exhausted. There are three (3) possible outcomes of a play: loss (of advantage), futility (no advancement), or gain (advantage). (see also player)