lnq ๐Ÿ‘จ๐Ÿฟ‍๐Ÿฆฑ: banking
๐Ÿ‘จ๐Ÿฟ‍๐Ÿฆฑ
Showing posts with label banking. Show all posts
Showing posts with label banking. Show all posts

/ merchant

A merchant [store]@ is an account [client state] that partitions a coupon by accepting ¢ents๐Ÿช™ (a charge^) in an exchange with a vendor (on a shared "peer-to-peer" router).@@ An interface. ^^ hypercurrency Merchants, in turn, residually stabilize (anchor⚓) the tempo.
/// Each merchant acts as its own UUallet host. Merchants activity is represented by inflection points (tips) on a graph of the current.

To qualify as a merchant (bank=yes), the account must transact a minimum of one (1) coupon* in any given period (2600 seconds), or else it reverts to no bank status.** Active with a value of at least one ¢ent. (see u-u economics)
/// A vendor may simultaneously be a merchant, and vice versa.

/ bank

Banking is a scenario (or function) where active tokens siphoned from workable deposits are stored semi-permanently (as debt collateral) before redistribution.
/// Meaning that there is no treasury network, and hence, no need for treasury management.