Showing posts with label stew. Show all posts
Showing posts with label stew. Show all posts


A threaded interstitial position (tip) is some type of lead-off gratuity toward hosted output [runtime]. (see for example, and Double U economics)


Post-image-mapping (as evident from a closed string), residue is loose ¢ents (as a function of tipping) applicable to some stew as supra-hyperlinkable property that may affect the flavor/color of its attached string. (see also juke tax)

+font weight

Font weight is the (non-arbitrary) numerical amount totaled from the stew count of a loopstring. (see also font size)


A kernel patch is an ephemeral - and typically incremental - permutation to some puzzle. Patches help calibrate stew choreography (with inflection point controlling for sake of reduction), and are arbitrary iteration mechanisms on the ledger+tuner; hence, patches are (decorative) bundling objects for securing🔐 hashes.
Included in the patchwork pipe (a-z) is the prepatch ('prep'), which is a pre-release of an official/actual compile. These usually will highlight new objects that need to be tested before committing to a stable (release). (see also toonage, bubblegum, coverage, improvise, y-proof, Mathilda)


It is conjectured that the family of fonts exist between amplitudes on a cryptograph. These motifs* are analogous to string tunings, and aid in the stereotypography of fibor.Array of typefaces. (see also font weight, font size, MONEY)

Ludologically, as the definitive endgame🏳️, we are said to find a font at the bijection in twistor space where a dyad is an identity; that is, when an opus' measurable and permutable extrema commute (ie. idempotent yield deviation = 0^). Monetarily, a font is the transactor between the supremum (hypercurrency) and the infimum (hypocurrency) of hashes on the ledger (ie. where hyper/hypo is optimal/most secure🔐 -- transaction with no tax). That is, fret = 26¢ WITH handicap = $676.00. (see also foam)
According to jukebox operation (rotisserie), the complete count* of fonts (f) is simply ballet coordination in sesquilinear form, so f=1,352 [from encrypted (676) plus decrypted (676) classes] × 1.5 = 2,028.Each opus leaf set contains three (3) fonts as a statistical mean.

Note (+): A full sequencing of the payload (UUelcome) should reveal all motifs.

Function map: subchemistryfont → chemistry || open stringfontknot || fontMONEY


The intonation field of a brane (particularly an l-string) is called its pitch, or the pitch. In practical terms, this is simply the dimension (ie. length) of some random coil as measured in stews [precisely, the measure between two (2) nuts]. (see also port, key, coverage)

Note (+): The pitch of the (subchem) yoke is egglepple.


A key is the pitch class of a brane. Keys define the chord progression of a walk (ie. nut movement). Each of the twenty-six (26) different keys (A-Z) is a complexity controller for Egglepple's points of measurement [framing]. (see also patch)


stew A stew is some leaf-wise combinatorially (flageolet plus fruut) ornamented* pencil. Each stew is a derivative monomer^ of Egglepple (ie. portfolio asset). Stews are measured from twenty-six (26) keys (A-Z) [hashed from EGP], which, when choreographed, construct a mesh.With color/flavor, a generator property. As a potential inflection point. (see also Stewart, tip)

Note (+): The stew may be an analogue of a specific polymer, typically a biopolymer (almost always a polypeptide). UUe stereotypes a preimage (some loopstring configuration) to this image.

The stew is an invention/specification of Link Starbureiy to outline how to throughput egglepple in relation to UUe. This class of UX machinery is the first of it's kind in (the) industry.

Function map: pencily-proofstew

+stew choreography

Stew choreography is the process of stereotyping* EGP (brane-folding) using fruut to keyframe [sequence/map by hyperlinking] stews. This is our "proof-of-work"~ concept [ie. juking exercise for 'meshing' UUe's cryptocommodity (¢ents)], and should solve twistor spaces (via encryption). Per gameplay, stew choreography (or dribbling [endpoint control]&) forms a loopstring's middlegame (ie. walk). The Stewdio is used natively [default] for improvising.Print the portfolio as a sponge. Or, 'cost-of-work'. String command. (see also ballet, Stewart, touch-and-go)

Notes (+): +Such choreography is inferred by "the ballet of Stewart". The reason this ballet is necessary is to anticipate dividends. We say that stew choreography is "to y-proof l-string".

+Every single stew on a loopstring must be affected for a yield to be accurate.

Function map: random coilstew choreographyfibor


Composer: Link Starbureiy



Stewart's Opera logo Stewart is the ring of all six-hundred seventy-six (676) opuses# in their entirety*. An opera ludo, its subject^ is rooted in BOT, thus allowing game logic to sort (via endpoint control) the portfolio (at stews) for the fitness of Lnq and his walk.Each opus is a ballet. Decrypted and encrypted. Egglepple (see also Lnq's Starting Five, developus, fugue, Stewniverse, Mathilda, RONALD, UUallet, creatures)

Notes (+): + This is only an 'opera' in the sense of it being a collection of opuses. We compensate for slack with the developus.

+ Here, the word 'Stewart' signifies "the art of stew choreography". On an historical note, the opera was originally called Stewart's Opera. Technically, it should be classified as an opéra-ballet because each opus is its own ballet.

+ We define 'fitness' as the ability to transfer currency across twistor space. Here, it implies a quotient load-normalization, particularly on the handicap.

This is how it will play out in rotisserie mode:
Gameplay is a continuous event; each game is it own finite runtime (opus) of the opera.

An opus is dyadic (u,u), and labeled corresponding to the start and stop leaves (verso/recto) of its string (yesegalo). In order to distinguish an opus, it is given a numerical value of its stew count, and additionally, the total weight of those cells.

So, for instance, in our example, #EX.100 [888], E (start) and X (stop) are the leaves, 100 is the stew count, and [888] is the font weight.

These alphanumeric values can be adjusted on the operatic dialpad, which, when called (select: opera button), overlays the rotisserie.

Sample key combinatorics here:




























As the prime directive of the jukebox, Mathilda is UUe's platform for making tempo adjustments. Its libretto is UUhistlegrass. (see also Lnq's Starting Five, Stewart, RONALD, UUallet, tip)

This is a suite for all of the ballets in performance of The Origamic Symphony. The suite speaks to/covers the quaternary structure of egglepple.

Mathilda hosts various extension* paradigms. This is an umbrella for all jukebox-related ballets in performance of stew choreography. Existentially, these activities encourage an ecodiversity of random coil for polynomial efficacy.Namely bubblegum, ludeiy, and spots.
Here's how the ballet will flow in rotisserie mode:
UUe's ludology revolves around folding string. More precisely, how to obtain a completely closed circuit (0b) from an open string

To do this, we progress through three (3) parts: the opening, middlegame, and endgame.

The opening is what concerns us here. Optionally, we may enter a string orientation (which confines its twistor space), called random coil. I personally call it 'scribble', because, since it can assume any shape, that's what it looks like drawn out. The important thing to remember, however, is that coil cannot cross/intersect in two dimensions (2d) (we use stew choreography instead). Note, though, that there actually is strategy involved in random coil design (hence, it's not truly random).

To input a random coil, we simply draw it in the space to the left of the 'juke' button on the rotisserie. Conversely, this space will also output (show) a result (fibor).

You can actually 'dance', so to speak, right now in Euclidean space (3D). The Stewdio's API is functional (but only for Web), you would just have to supply the hardware.
Function map: MathildaStewartUUelcome